Guide
Poppy Playtime 5 Walkthrough Part 2: Sweet Street and the Huggy Memory
Part 2 of Broken Things: the Sweet Street bridge, the forced memory played as Huggy Wuggy, the block sorting and spotlight freeze games, and the live chase.

CONTENTS On this page
Sweet Street: the bridge between worlds
Sweet Street is the strange, bright bridge between the Labs and Lily dollhouse, and Poppy Playtime Chapter 5 on Android walkthroughs all agree it is where Broken Things shows its heart. The street is a training ground dressed as a neighbourhood, built to condition the toys, and it holds the chapter boldest sequence.
Explore the street fully before triggering the memory. Notes and details here set up what you are about to feel, and the street reads very differently once you know whose childhood you are standing in.
The memory: playing as Huggy Wuggy
The centrepiece is a forced first person memory played from inside Huggy Wuggy during his training. You are the monster now, huge hands and all, and staff put you through the exercises they used to shape him: sorting blocks into matching holes, then a freeze and pose game where you must stand inside the spotlight whenever the music stops.
Take the games seriously. They are charming for exactly as long as it takes to realise what they are: a child being trained to perform, judged by people with clipboards. Huggy Wuggy in Chapter 5 looks at what this does to Huggy story across the series.
The live chase through Sweet Street
The memory ends and the present crashes back in: Huggy himself, live, hunting you down the same street you just played as him. The route reuses the training ground, so the memory doubles as your rehearsal. Corners you learned as the monster are corners you now survive as the prey.
Sprint in straight bursts, use the spotlight circles as breather points, and do not stop for collectibles on the first run. You can sweep the street afterwards in calmer conditions.
Snared by Lily Lovebraids
The chase does not end with escape. Lily Lovebraids snares you at the end of the street and drags you into her dollhouse, which is both a rescue and a capture. Control returns in her foyer, your friends are somewhere below, and the tea party clock starts ticking.
That hand off leads straight into Poppy Playtime 5 Walkthrough Part 3, the chapter best set piece.
Quick Answers
Is the Huggy memory optional?
No. The Sweet Street memory is a required story sequence, and its two training games teach movement ideas the later chase expects.
What happens if I miss the spotlight in the freeze game?
The exercise restarts that round. Watch Huggy hands, move early, and stop dead centre in the light before the music fully cuts.
Can I explore Sweet Street after the chase?
Yes, the street can be swept for notes once the sequence resolves, and it is worth it for the conditioning details.
Who snares the player at the end of Part 2?
Lily Lovebraids. Her intervention ends the chase and opens the dollhouse act of the chapter.